#ifndef __CREATE_UNIT_CONF_H__
#define __CREATE_UNIT_CONF_H__
#include "cocos2d.h"

namespace gofgame {
	namespace dungeonkeeper {
		namespace configuration {
			class CreateUnitConf {
			public:
				CC_SYNTHESIZE(int,lv,Lv);
				CC_SYNTHESIZE(int,id,Id);
				CC_SYNTHESIZE(float,coolDown,CoolDown);
				float dTime;
			};
		}
	}
}

#endif //__CREATE_UNIT_CONF_H__
